▷ Treasure Hunt Simulator: Auto Farm, Auto rebirth

The Treasure Hunt Simulator script in Roblox offers features like Auto Farm and Auto Rebirth, streamlining your treasure hunting experience. With this script, players can automate tedious tasks, allowing them to focus on strategy and exploration, enhancing gameplay efficiency and enjoyment.

local TresureBreakSimulator = Instance.new(“ScreenGui”) local BG = Instance.new(“Frame”) local Line = Instance.new(“Frame”) local ToolBoxBG = Instance.new(“Frame”) local ToolBox = Instance.new(“TextBox”) local AutoFarm = Instance.new(“TextButton”) local AutoRebirth = Instance.new(“TextButton”) local Top = Instance.new(“TextLabel”) –Toggle local Farm = false local Rebirth = false –ButtonToggle local Click1 = false local Click2 = false TresureBreakSimulator.Name = “TresureBreakSimulator” TresureBreakSimulator.Parent = game.CoreGui TresureBreakSimulator.ZIndexBehavior = Enum.ZIndexBehavior.Sibling BG.Name = “BG” BG.Parent = TresureBreakSimulator BG.BackgroundColor3 = Color3.new(1, 0.823529, 0.54902) BG.BackgroundTransparency = 0.20000000298023 BG.BorderColor3 = Color3.new(0, 0, 0) BG.BorderSizePixel = 5 BG.Position = UDim2.new(0.604587197, 0, 0.30796814, 0) BG.Size = UDim2.new(0, 250, 0, 150) BG.Active = true BG.Selectable = true BG.Draggable = true Line.Name = “Line” Line.Parent = BG Line.BackgroundColor3 = Color3.new(0, 0, 0) Line.BorderSizePixel = 0 Line.Position = UDim2.new(0, 0, 0, 72) Line.Size = UDim2.new(0, 250, 0, 5) ToolBoxBG.Name = “ToolBoxBG” ToolBoxBG.Parent = BG ToolBoxBG.BackgroundColor3 = Color3.new(1, 0.823529, 0.54902) ToolBoxBG.BackgroundTransparency = 0.20000000298023 ToolBoxBG.BorderColor3 = Color3.new(0, 0, 0) ToolBoxBG.BorderSizePixel = 5 ToolBoxBG.Position = UDim2.new(0, 25, 1, 5) ToolBoxBG.Size = UDim2.new(0, 200, 0, 50) ToolBox.Name = “ToolBox” ToolBox.Parent = ToolBoxBG ToolBox.BackgroundColor3 = Color3.new(0.490196, 0.490196, 0.490196) ToolBox.BorderColor3 = Color3.new(0.0980392, 0.0980392, 0.0980392) ToolBox.BorderSizePixel = 0 ToolBox.Size = UDim2.new(0, 200, 0, 50) ToolBox.Font = Enum.Font.GothamBold ToolBox.PlaceholderColor3 = Color3.new(0, 0, 0) ToolBox.PlaceholderText = “Tool Name” ToolBox.Text = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass(“Tool”).Name ToolBox.TextColor3 = Color3.new(0, 0, 0) ToolBox.TextSize = 35 ToolBox.TextWrapped = true AutoFarm.Name = “AutoFarm” AutoFarm.Parent = BG AutoFarm.BackgroundColor3 = Color3.new(0.882353, 0.882353, 0.882353) AutoFarm.BorderColor3 = Color3.new(1, 0, 0) AutoFarm.BorderSizePixel = 5 AutoFarm.Position = UDim2.new(0, 25, 0, 5) AutoFarm.Size = UDim2.new(0, 200, 0, 62) AutoFarm.Font = Enum.Font.GothamBold AutoFarm.Text = “Auto Farm” AutoFarm.TextColor3 = Color3.new(1, 0, 0) AutoFarm.TextScaled = true AutoFarm.TextSize = 14 AutoFarm.TextWrapped = true AutoFarm.MouseButton1Click:Connect(function() if Click1 then Click1 = false Farm = false AutoFarm.TextColor3 = Color3.new(1,0,0) AutoFarm.BorderColor3 = Color3.new(1,0,0) else if game.Players.LocalPlayer.Character:FindFirstChild(ToolBox.Text) then print(‘Already EquipTool’) else game.Players.LocalPlayer.Character.Humanoid:EquipTool(game.Players.LocalPlayer.Backpack[ToolBox.Text]) end Click1 = true Farm = true AutoFarm.TextColor3 = Color3.new(0,1,0) AutoFarm.BorderColor3 = Color3.new(0,1,0) end end) AutoRebirth.Name = “AutoRebirth” AutoRebirth.Parent = BG AutoRebirth.BackgroundColor3 = Color3.new(0.882353, 0.882353, 0.882353) AutoRebirth.BorderColor3 = Color3.new(1, 0, 0) AutoRebirth.BorderSizePixel = 5 AutoRebirth.Position = UDim2.new(0, 25, 0, 82) AutoRebirth.Size = UDim2.new(0, 200, 0, 62) AutoRebirth.Font = Enum.Font.GothamBold AutoRebirth.Text = “Auto Rebirth” AutoRebirth.TextColor3 = Color3.new(1, 0, 0) AutoRebirth.TextScaled = true AutoRebirth.TextSize = 14 AutoRebirth.TextWrapped = true AutoRebirth.MouseButton1Click:Connect(function() if Click1 then Click1 = false Rebirth = false AutoRebirth.TextColor3 = Color3.new(1,0,0) AutoRebirth.BorderColor3 = Color3.new(1,0,0) else Click1 = true Rebirth = true AutoRebirth.TextColor3 = Color3.new(0,1,0) AutoRebirth.BorderColor3 = Color3.new(0,1,0) end end) Top.Name = “Top” Top.Parent = BG Top.Active = true Top.BackgroundColor3 = Color3.new(1, 0.823529, 0.54902) Top.BorderColor3 = Color3.new(0, 0, 0) Top.BorderSizePixel = 5 Top.Position = UDim2.new(0, 25, 0, -30) Top.Selectable = true Top.Size = UDim2.new(0, 200, 0, 25) Top.Font = Enum.Font.GothamBold Top.Text = “Treasure Break Simulator” Top.TextColor3 = Color3.new(0, 0, 0) Top.TextScaled = true Top.TextSize = 14 Top.TextWrapped = true local Character = game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) function Sell() local OldPos = Character.HumanoidRootPart.CFrame Character.HumanoidRootPart.CFrame = CFrame.new(3, 10, -160) game.ReplicatedStorage.Events.AreaSell:FireServer() wait(0.1) Character.HumanoidRootPart.CFrame = OldPos end local function RE() while true do wait(1) if Rebirth == true then local a = game.Players.LocalPlayer.PlayerGui.Gui.Buttons.Coins.Amount.Text:gsub(‘,’,”) local b = game.Players.LocalPlayer.PlayerGui.Gui.Rebirth.Needed.Coins.Amount.Text:gsub(‘,’,”) print(tonumber(a)) print(tonumber(b)) if tonumber(a) > tonumber(b) then warn(‘Calculation Complete!’) game.ReplicatedStorage.Events.Rebirth:FireServer() ToolBox.Text = “Bucket” repeat wait(.1) until game.Players.LocalPlayer.PlayerGui.Gui.Popups.GiveReward.Visible == true game.Players.LocalPlayer.PlayerGui.Gui.Popups.GiveReward.Visible = false wait() end end end end spawn(RE) while true do wait() if Farm then local Sand = nil local SandName = “” for i,v in pairs (game.Workspace.SandBlocks:GetChildren()) do if not Farm then Sell() break end if v:FindFirstChild(“Chest”) then if v.CFrame.X > -40 and v.CFrame.X < 20 and v.CFrame.Z < -175 and v.CFrame.Z > -235 then local Next = false if v == nil then Next = false else Next = true Sand = v SandName = v.Name end if Next == true then local Success,Problem = pcall(function() if game.Players[game.Players.LocalPlayer.Name].PlayerGui.Gui.Popups.BackpackFull.Visible == true then Sell() end Sand.CanCollide = false local Coins = game.Players.LocalPlayer.PlayerGui.Gui.Buttons.Coins.Amount.Text repeat if game.Players[game.Players.LocalPlayer.Name].PlayerGui.Gui.Popups.BackpackFull.Visible == true then Sell() end if not Farm then wait(.1) Character.HumanoidRootPart.CFrame = CFrame.new(3, 10, -160) wait(1) break end Character.HumanoidRootPart.Anchored = true wait() Character.HumanoidRootPart.CFrame = Sand.CFrame wait() Character.HumanoidRootPart.Anchored = false Character:WaitForChild(ToolBox.Text)[‘RemoteClick’]:FireServer(game.Workspace.SandBlocks[SandName]) wait() until game.Players.LocalPlayer.PlayerGui.Gui.Buttons.Coins.Amount.Text ~= Coins Next = false end) if Success then print(‘Worked’) else warn(Problem) end end end end end end end
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Steps:

1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

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