▷ {Friday Night Bloxxin}: [Auto Player – Insta Solo]

The Friday Night Bloxxin’ Script on Roblox provides an enhanced gaming experience with features like Auto Player and Insta Solo. It automates the gameplay, allowing players to hit notes perfectly and achieve high scores effortlessly, making it a favorite for fans of rhythm-based games​​.

if not game:IsLoaded() then game.Loaded:Wait() end local Players = game:GetService(“Players”) local RunService = game:GetService(“RunService”) local InputManager = game:GetService(“VirtualInputManager”) local InputService = game:GetService(“UserInputService”) local Library = loadstring(game:HttpGet(“https://raw.githubusercontent.com/wally-rblx/uwuware-ui/main/main.lua”))() local Client = game:GetService(“Players”).LocalPlayer local PlayerGui = Client:WaitForChild(“PlayerGui”) local InputFolder = Client:WaitForChild(“Input”) local Keybinds = InputFolder:WaitForChild(“Keybinds”) local Marked = {} local KeysTable = { [“4”] = {“Up”, “Down”, “Left”, “Right”}, [“6”] = {S = “L3”, D = “L2”, F = “L1”, J = “R1”, K = “R2”, L = “R3”}, [“7”] = {S = “L3”, D = “L2”, F = “L1”, Space = “Space”, J = “R1”, K = “R2”, L = “R3”}, [“9”] = {A = “L4”, S = “L3”, D = “L2”, F = “L1”, Space = “Space”, H = “R1”, J = “R2”, K = “R3”, L = “R4”} } RunService.Heartbeat:Connect(function() if not Library.flags.AutoPlayer then return end if not Menu or not Menu.Parent then return end if Menu.Config.TimePast.Value <= 0 then return end local SideMenu = Menu.Game:FindFirstChild(Menu.PlayerSide.Value) local IncomingArrows = SideMenu.Arrows.IncomingArrows local Keys = KeysTable[tostring(#IncomingArrows:GetChildren())] or IncomingArrows:GetChildren() for Key, Direction in pairs(Keys) do Direction = tostring(Direction) local ArrowsHolder = IncomingArrows:FindFirstChild(Direction) or IncomingArrows:FindFirstChild(Key) if not ArrowsHolder then continue end for _, Object in ipairs(ArrowsHolder:GetChildren()) do if table.find(Marked, Object) then continue end local Keybind = Keybinds:FindFirstChild(Direction) and Keybinds[Direction].Value local Start = SideMenu.Arrows:FindFirstChild(Direction) and SideMenu.Arrows[Direction].AbsolutePosition.Y or SideMenu.Arrows[Key].AbsolutePosition.Y local Current = Object.AbsolutePosition.Y local Difference = not InputFolder.Downscroll.Value and (Current - Start) or (Start - Current) local IsHell = Object:FindFirstChild("HellNote") and Object:FindFirstChild("HellNote").Value if Difference <= 0.35 and not IsHell then Marked[#Marked + 1] = Object InputManager:SendKeyEvent(true, Enum.KeyCode[Keybind], false, nil) repeat task.wait() until not Object or not Object:FindFirstChild("Frame") or Object.Frame.Bar.Size.Y.Scale <= 0 InputManager:SendKeyEvent(false, Enum.KeyCode[Keybind], false, nil) end end end end) PlayerGui.ChildAdded:Connect(function(Object) if Object:IsA("ScreenGui") and Object:FindFirstChild("Game") then table.clear(Marked) getgenv().Menu = Object end end) for _, ScreenGui in ipairs(PlayerGui:GetChildren()) do if not ScreenGui:FindFirstChild("Game") then continue end getgenv().Menu = ScreenGui end do local Window = Library:CreateWindow("Friday Night Bloxxin'") do local Folder = Window:AddFolder("Autoplayer") do local Toggle = Folder:AddToggle({text = "AutoPlayer", flag = "AutoPlayer" }) end Folder:AddLabel({text = "Bug fixes!"}) Folder:AddLabel({text = "Multi-key support!"}) Window:AddBind({text = "Menu toggle", key = Enum.KeyCode.Delete, callback = function() Library:Close() end }) Window:AddButton({text = "Instant Solo", callback = function() pcall(function() PlayerGui.SingleplayerUI.ButtonPressed:FireServer() end) end}) end Library:Init() end local Old; Old = hookmetamethod(game, "__newindex", newcclosure(function(self, ...) local Args = {...} local Property = Args[1] if not Client.Character then return end local Humanoid = Client.Character:FindFirstChild("Humanoid") if not Humanoid then return end if self == Humanoid and Property == "Health" and not checkcaller() then return end return Old(self, ...) end)) warn("Loaded script!")
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Steps:

1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

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