In the world of Roblox, the “Da Hood Fake Macro” script enhances your gameplay by allowing you to perform speed glitches seamlessly. This script lets you move swiftly across the map, providing an edge in any version of Da Hood.
Game: | Da Hood |
Features: | Fake Macro |
Developer: | Da Hood Entertainment |
Genre: | Town and City |
Update Date: | 05.08.2024 |
if game.PlaceId == 2788229376 then
if getgenv().L_15 == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Speed Glitch”;
Text = “Already Executed”;
})
return
end
getgenv().L_15 = true — dont change me
getgenv().Notification = true
getgenv().AutoMacro = true
getgenv().Macro = true
getgenv().AutoMacroKey = Enum.KeyCode.Z
getgenv().MacroKey = Enum.KeyCode.M
getgenv().MacroMode = “Keyboard” — Keyboard, Mouse
getgenv().GodMacro = true
getgenv().GodMacroKey = Enum.KeyCode.Q
getgenv().GodMacroAuto = true
if AutoMacro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == AutoMacroKey then
if IsChatting ~= false then
return
end
if not AutoMacroToggle then
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “AutoMacro”;
Text = “AutoMacro: On”;
})
end
AutoMacroToggle = true
Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Play()
wait(1.6)
for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do
if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then
game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v)
end
end
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game)
spawn(function()
if MacroMode == “Keyboard” then
while AutoMacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
end
elseif MacroMode == “Mouse” then
while AutoMacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
end
end
end)
Animation:Stop()
Macro =
game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function()
Animation:Stop()
end)
else
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “AutoMacro”;
Text = “AutoMacro: Off”;
})
end
AutoMacroToggle = false
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Stop()
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove()
Macro:Disconnect()
end
end
end
end)
end
if Macro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == MacroKey then
if IsChatting ~= false then
return
end
if not MacroToggle then
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Macro”;
Text = “Macro: On”;
})
end
MacroToggle = true
spawn(function()
if MacroMode == “Keyboard” then
while MacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
wait()
end
elseif MacroMode == “Mouse” then
while MacroToggle == true do
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
wait()
end
end
end)
else
if Notification == false then
game.StarterGui:SetCore(“SendNotification”, {
Title = “Macro”;
Text = “Macro: Off”;
})
MacroToggle = false
end
end
end
end
end)
end
if GodMacro == true then
game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting)
if input.UserInputType == Enum.UserInputType.Keyboard then
if chatting then
IsChatting = true
else
IsChatting = false
end
if input.KeyCode == GodMacroKey then
if IsChatting ~= false then
return
end
if not GodMacroToggle then
if Notification == false then
game.StarterGui:SetCore(“SendNotification”, {
Title = “GodMacro”;
Text = “GodMacro: On”;
})
end
GodMacroToggle = true
if GodMacroAuto == true then
Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Play()
wait(1.6)
for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do
if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then
game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v)
end
end
wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game)
end
spawn(function()
if MacroMode == “Keyboard” then
while GodMacroToggle == true do
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
end
elseif MacroMode == “Mouse” then
while GodMacroToggle == true do
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game)
game:GetService(“RunService”).Heartbeat:wait()
game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game)
game:GetService(“RunService”).Heartbeat:wait()
end
end
end)
if GodMacroAuto == true then
Animation:Stop()
Macro =
game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function()
Animation:Stop()
end)
end
else
if Notification == true then
game.StarterGui:SetCore(“SendNotification”, {
Title = “GodMacro”;
Text = “GodMacro: Off”;
})
GodMacroToggle = false
if GodMacroAuto == true then
local Greet = game.ReplicatedStorage.ClientAnimations.Greet
local Humanoid = game.Players.LocalPlayer.Character.Humanoid
local Animation = Humanoid:LoadAnimation(Greet)
Animation:Stop()
game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove()
Macro:Disconnect()
end
end
end
end
end
end)
end
end
Steps:
1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done
With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.