▷ {Da Hood}: Fake Macro Script (August 2024)

In the world of Roblox, the “Da Hood Fake Macro” script enhances your gameplay by allowing you to perform speed glitches seamlessly. This script lets you move swiftly across the map, providing an edge in any version of Da Hood.

if game.PlaceId == 2788229376 then if getgenv().L_15 == true then game.StarterGui:SetCore(“SendNotification”, { Title = “Speed Glitch”; Text = “Already Executed”; }) return end getgenv().L_15 = true — dont change me getgenv().Notification = true getgenv().AutoMacro = true getgenv().Macro = true getgenv().AutoMacroKey = Enum.KeyCode.Z getgenv().MacroKey = Enum.KeyCode.M getgenv().MacroMode = “Keyboard” — Keyboard, Mouse getgenv().GodMacro = true getgenv().GodMacroKey = Enum.KeyCode.Q getgenv().GodMacroAuto = true if AutoMacro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == AutoMacroKey then if IsChatting ~= false then return end if not AutoMacroToggle then if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “AutoMacro”; Text = “AutoMacro: On”; }) end AutoMacroToggle = true Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’ game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′ local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Play() wait(1.6) for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v) end end wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game) spawn(function() if MacroMode == “Keyboard” then while AutoMacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() end elseif MacroMode == “Mouse” then while AutoMacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() end end end) Animation:Stop() Macro = game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function() Animation:Stop() end) else if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “AutoMacro”; Text = “AutoMacro: Off”; }) end AutoMacroToggle = false local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Stop() game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove() Macro:Disconnect() end end end end) end if Macro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == MacroKey then if IsChatting ~= false then return end if not MacroToggle then if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “Macro”; Text = “Macro: On”; }) end MacroToggle = true spawn(function() if MacroMode == “Keyboard” then while MacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) wait() end elseif MacroMode == “Mouse” then while MacroToggle == true do wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) wait() end end end) else if Notification == false then game.StarterGui:SetCore(“SendNotification”, { Title = “Macro”; Text = “Macro: Off”; }) MacroToggle = false end end end end end) end if GodMacro == true then game:GetService(“UserInputService”).InputBegan:Connect(function(input, chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then IsChatting = true else IsChatting = false end if input.KeyCode == GodMacroKey then if IsChatting ~= false then return end if not GodMacroToggle then if Notification == false then game.StarterGui:SetCore(“SendNotification”, { Title = “GodMacro”; Text = “GodMacro: On”; }) end GodMacroToggle = true if GodMacroAuto == true then Instance.new(“Animation”, game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”)).Name = ‘Greet’ game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”).AnimationId = ‘rbxassetid://3189777795′ local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Play() wait(1.6) for i, v in next, game:GetService(“Players”).LocalPlayer.Backpack:GetChildren() do if v:IsA(“Tool”) and v.Name ~= “Combat” or v.Name ~= “[Boombox]” then game:GetService(“Players”).LocalPlayer.Character:findFirstChildOfClass’Humanoid’:EquipTool(v) end end wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “S”, false, game) end spawn(function() if MacroMode == “Keyboard” then while GodMacroToggle == true do game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “I”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendKeyEvent(true, “O”, false, game) game:GetService(“RunService”).Heartbeat:wait() end elseif MacroMode == “Mouse” then while GodMacroToggle == true do game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, true, game) game:GetService(“RunService”).Heartbeat:wait() game:GetService(“VirtualInputManager”):SendMouseWheelEvent(“0”, “0”, false, game) game:GetService(“RunService”).Heartbeat:wait() end end end) if GodMacroAuto == true then Animation:Stop() Macro = game:service’Players’.LocalPlayer.Character:findFirstChildOfClass’Humanoid’.Running:Connect(function() Animation:Stop() end) end else if Notification == true then game.StarterGui:SetCore(“SendNotification”, { Title = “GodMacro”; Text = “GodMacro: Off”; }) GodMacroToggle = false if GodMacroAuto == true then local Greet = game.ReplicatedStorage.ClientAnimations.Greet local Humanoid = game.Players.LocalPlayer.Character.Humanoid local Animation = Humanoid:LoadAnimation(Greet) Animation:Stop() game:GetService(“ReplicatedStorage”):findFirstChild(“ClientAnimations”):findFirstChild(“Greet”):Remove() Macro:Disconnect() end end end end end end) end end

Steps:

1. Click COPY button for auto copy script
2. Paste the script into your script application
3. Run and done

With these simple steps, players can quickly and easily use the script to improve their Roblox game experience.

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