--- Settings multiplier = true --- true/false Toggle dmg multiplier local multiplytimes = 6 --- How much times its gonna multiply it --- Atcual code _G.multiplier = false _G.multiplier = multiplier pcall(function() local mt = getrawmetatable(game) make_writeable(mt) local namecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = {...} if method == "FireServer" and tostring(self) == "VerifyHit" or tostring(self) == "VerifyThrowHit" then pcall(function() if _G.multiplier then for hit = 1,multiplytimes do self.FireServer(self, unpack(args)) end else end end) end return namecall(self, table.unpack(args)) end) end)
Steps :
- Click go to script button for get script
- Click COPY button for auto copy script
- Paste the script into your script application
- Run and done